Friday, September 30, 2011

Dead Laptop

Well, projects such as Precision are going to be put on the back burner. My online presence is also going to get relatively smaller. My personal laptop has died. Feels like a motherboard failure.

Going to try to find someone to backup the data before I try to get it "resurrected" (repaired).

Horrible timing, really...

Monday, September 26, 2011

Precision - In Progress

I know I haven't been posting about working on 3DBuzz stuff in a while, but if you're one to pay attention to the tiniest details, you must've seen the progress bar increasing.

Yes, I've been slaving away minutes here and there for a few months. The final project of 3DBuzz's XNA Xtreme 101 volume 2 is going along pretty well.

I have a controllable player, spawning enemies, collision check, game states... it's really coming along nicely.

I have also taken out the masteringMaya: The Fundamentals bar. I have no interest nor motivation to continue on. I'm still fascinated by 3D Modeling, but I have realized that I cannot do everything, and I have turned the page. I do have plans to pursue other training videos on 3DBuzz after XNA Xtreme 101, all around programming and Web development. Don't be surprised to see a new bar or two one of these days.

Friday, September 16, 2011

Death to my Backlog

I've talked about this before and I've changed position multiple times. I don't want to force myself to play a game through completion and then having videogames feel like a chore to me. I also don't want to just start games without ever finishing them. Balance?

It became obvious to me that I needed to have an overlook over my completion-rate. Heck, might as well have an overlook over the games I own and have played. For this, I have decided to finally register and use Backloggery.

My completion-rate is not as bad as I thought it was. There's some work, but now I know a bit more where to put a little bit more focus. I completed Kingdom Hearts: Birth by Sleep yesterday as a result of this.

You can check out my backloggery here.

Thursday, September 15, 2011

Kingdom Hearts: Birth by Sleep - Completed

After a combined 61 hours of gameplay between the three characters and including the Final Episode, I can finally say that I have fully finished Kingdom Hearts: Birth by Sleep for the PSP.

The ending was very moving. I was struck with the feeling that many questions that were brought up from the original Kingdom Hearts were finally answered, but many more questions were raised.

I am very happy to have completed another game out of my collection. Even more so that the experience was very enjoyable.

Sunday, September 4, 2011

Happy [Early] Birthday to Me

My birthday is only a few days away, but I still got an early birthday gift from Stéphanie.