After two very busy months with the youth choir and various church events, I had a very hard decision to take. I decided to take the next liturgical year off from my dad's youth choir. I will still take care of the "communications" aspect of the group, but I won't driving hours every week for practice and liturgical animation.
Not only do I need the rest, but there's another underlying reason to why I decided to take some sort of "sabbatical". I really want, with all my heart, work on that goal I've had for almost a year and a half now. I made myself a practice schedule and fiddled with "how to practice methods" when I finally saw the wall I was hitting: I've been fiddling around with technique for quite sometime but I never found actual tunes that were at a beginners level and that were fun for me to progress (I'm sorry, but Star of the County Down doesn't hit that string with me). Technique is nice and all (I'm able to apply some basic-intermediate technique with the choir), but never actually found tunes that at my level that were fun enough.
I believe Tunes are important for three things: (1) Applying the technique and skills your building; (2) learning how to learn (redundant, I know) Tunes; and (3) adding a lot of fun in the process. If you just work on technique blindly, you may never learn the right way to apply that technique. If you learn how to apply that technique while playing a tune that you enjoy or moves you, it makes the whole process that much easier. But, it's also important that the Tune is at your level. If you try to attack a tune that's a bit too difficult for your skill level, you're going to keep running into "progression-walls".
Monday, July 18, 2011
Monday, July 4, 2011
Wednesday, June 22, 2011
Useless Podcast
A plug: Two of my ex-Insomniac buddies, Mike Stout and Tony Garcia, started a "developer commentary" video podcast: Useless Podcast.
The current series of episodes are covering Ratchet & Clank: Going Commando, the first game they worked on together.
Do check them out!
The current series of episodes are covering Ratchet & Clank: Going Commando, the first game they worked on together.
Do check them out!
— Labels:
Gaming,
Insomniac Games
Monday, June 6, 2011
Overstrike
It's official: Insomniac Games has revealed their newIP during EA's E3 Conference: Overstrike
Expect Insomniac's signature humor and wacky weaponry.
Expect Insomniac's signature humor and wacky weaponry.
— Labels:
Gaming,
Insomniac Games
Wednesday, June 1, 2011
I Can't Wait & Gift for You - Preview (Updated)
About 18 hours ago, Celldweller released a preview for "I Can't Wait" of the upcoming Chapter [4] of Wish Upon a Blackstar.
I Can't Wait (Preview) by Celldweller (Official)
This has been blowing into my ears for a few hours already.
EDIT - June 7th: Here is the preview for "Gift for You".
Gift For You (Preview) by Celldweller (Official)
I Can't Wait (Preview) by Celldweller (Official)
This has been blowing into my ears for a few hours already.
EDIT - June 7th: Here is the preview for "Gift for You".
Gift For You (Preview) by Celldweller (Official)


